Overview

This standard is about creating effects to help present, or complete material. This can include: improving the look of material and remedying problems; building shots through manipulation of two dimensional image; creating 3D images that interact with live footage and manipulating objects or images to give them different characteristics of movement, scale or mass.

In each case it involves interpreting clients’ ideas and finding ways to realise them. 

This standard should apply to anyone who is involved with creating effects.

 

Performance Criteria 

You must be able to:

  1. identify required effects, their purpose and design parameters
  2. develop ideas to help tell the story visually or solve a visual problem that comply with filming and editing decisions
  3. agree with clients how effects can highlight or enhance their material that take account of their vision and ideas
  4. identify techniques to use to meet clients visions
  5. agree the schedule and time to be spent on effects with relevant people
  6. obtain footage suitable for creating effects
  7. give feedback on footage that impacts on the success of effects to relevant people
  8. share ideas with colleagues working on related effects, colour grading and audio using appropriate communication channels
  9. create and incorporate effects that show material to viewers in line with clients’ visions
  10. check and confirm that the created effects leave material free of unwanted images or distortions
  11. create effects that are consistent with any real or research references and match other effects or live action shots
  12. assess the visual quality against agreed artistic or technical quality standards, repairing any visual problems within your remit
  13. maintain security for files and other materials in line with legal and organisational requirements

 

Knowledge and understanding

You need to know and understand:  

  1. sources of information on effects requirements including script, review of existing material and clients requirements
  2. how to collaborate and cooperate with clients in creative conversations
  3. generation and use of paint, tracking, grading and compositing tools
  4. use of plates and clean plates
  5. generation and use of computer generated imagery
  6. techniques for repairs, retouching, rig removal, shot enhancement, stabilisation and other improvements in visual quality
  7. operation of software for effects
  8. how objects reflect, refract and absorb light in a range of conditions
  9. the nature of footage that is amenable to creating 3D effects and how to advise on filming
  10. manipulation of digital material to enable or enhance effects
  11. how to communicate on technical matters with clients who do not have technical knowhow
  12. costing and time estimation for effects work
  13. statutory regulation and viewing standards that apply to content delivery
  14. national and international best practice for content delivery across different platforms
  15. choice and use of graphics and text
  16. how to assess video quality against expected artistic and technical standards
  17. legal and organisational requirements for storage, back up and security of files and other materials